Shadows in the Void

Out of the frying pan
... so where's the fire?

Suggested viewing

The crew is conscripted into The Celestial Empire and begins work to figure out the disaster with the Stygian Gates.

Outcome

The crew has started on the trail of the suspected Vampire Nation agent on Gelphi by recovering a deal gone bad on behalf of Vincent Hu for Lucius, an operative of the Steel Brothers. Furthermore, Roger learned that CPG suspects there is a mole in the docks.

Roger also learned that CPG had flagged him as deceased, which can’t be good.

Captain Greyson has earned himself a title upgrade (to Commodore) by gaining two more ships.

View
Adrift, but not at peace
They're here

Suggested listening

It becomes clear why Zadon was so resistant to allowing the crew to leave on their newly assembled ship when the first travellers through the Stygian Gate in several days come through with their distress beacon blaring.

Outcome

The crew assembled the Dead Dreaming and on their way out of the system nearly crashed into a derelict ship whose crew had been converted into Blood Slavers.

After destroying the wrecked ship, Suzanna Quincy hailed the Dead Dreaming from a Celestial Empire scout ship and informed them that the Stygian Gates had been transforming those who travel through them into Blood Slavers. Since the cargo the crew sold to Zadon was actually the only known fragment of a Stygian Gate, she has drafted them into service to undo the chaos they’ve unleashed on the universe.

View
Have Ship, Will Travel
An unexpected alliance?

The crew buys a new ship takes on new work.

Outcome

Hot(Z.O.N.E.) Carl contacted the The Shadow Dredgers constructing Specimen 11 and made a down payment to have the scientists install their experimental engine in whichever ship the crew ends up buying. Carl also accepted an offer to join the Shadow Dredgers’ organization!

Clide requisitioned a lightning cannon (made famous by TFV’s Halberd-class ships), acknowledging that he’d need to take on jobs to pay it off.

Roger Jones Begun checking out the Dauntess, discovering that it’s haunted and coming face-to-face(s) with three pirate ghosts in its cockpit.

Mattias Quincy had a conversation with Zadon, who let slip that their oath would be broken if they left the system.

View
Collecting the Bounty
Apparently crime does pay

The crew appears to be leaning toward selling their salvage to Zadon the Blood Slaver instead of Overseer Bradley, as per the original bounty. Will they really choose money over integrity? Can they even trust Zadon?

A newcomer arrives and adds yet another dimension to a rapidly-deepening mystery.

Outcome

The crew made the trade with Zadon, using Scrow’s security services, and makes a cool 1,258,740 credits each, which is stored in an anonymous account in a private bank.

They also researched new ships and available prototypes:

  • derelict ship
  • hedge ship (Pollex)
  • shadow dredger prototype

TF:V has several contracts open, one of which appealed to Clide: stealing the Winter King’s scepter.

View
Hide and Seek
Come out, come out, wherever you are

The crew of the Profit Margin must locate and deal with the Blood Slavers on their ship and deliver their cargo to the RPCS Hephaestus. The problem is, they’re outnumbered…

Outcome

Zadon, the leader of the Blood Slaver group has offered 7 million credits (to Overseer Bradley’s 7,000) for their current cargo. The crew is deliberating…

View
Stowaways, part 2
We're still not there yet?

The two Frenzy-class ships the crew had previously driven off apparently had hung around and have intercepted the Profit Margin on its way to the nearby star.

Will they survive the attack? What was the strange shadow that flew toward the Profit? And why are their systems acting up?

Outcome

The crew manages to drive off one of the Frenzies and destroys the others. However, three Blood Slavers make their way on board and work their way around the shipping crate.

After the fight, the crwe stoped for repairs at a refueling station. They convince Mokan to waive the costs in exchange for the wrecked RPC ship they had salvaged. Unfortunately, while Carl and Mokan were doing repairs, the Blood Slavers were somehow raising all but one of the corpses in the Profit Margin’s second storage bay.

View
Stowaways, part 1
Are we there yet?

After loading up the corpses of the RPC crew and securing both them and the shipping crate, the crew of the Profit spent a couple hours scouring the Profit for interlopers.

While this is happening, the external camera goes offline, and the crew takes this as a sign to leave the asteroid field in order to to buzz the system’s star, burning off the Blood Slavers who have caught onto the ship’s hull during the ship-to-ship fight.

View
A Routine Salvage
Don't worry, it's an easy job.

February 3rd, CPG year 154

A cargo transport has missed its rendezvous with the RPCS Hephaestus and the crew tries for the bounty. It should be a simple salvage operation.

Naturally, it’s too good to be true and another crew (the Ravenseye) is already salvaging the wreckage when the PCs arrive.


The crew chased off the two Blood Slavers ships attacking the Ravenseye. After convincing the Ravenseye to leave the bounty to them, as payment for saving them, they have begun ransacking the ship for supplies and the cargo crate.

There is evidence that the Blood Slaver vampires that were driven off during the fight are lurking around the two ships.

View
Employment History

The crew of the whatever-the-fuck-you-decide-on have been working together long enough to be if not strictly comfortable working together, at least able to function while working together.

Previous jobs include:

  • Salvage operations
  • High-priority transportation of personnel and goods
  • Scouting operations near the Light’s Edge
  • etc

For a flat rate (plus expenses), the whatever-the-fuck-you-decide-on will complete whatever job you need done!

View

I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.